#UI Design #IOS #Programming
A visual notification system that combines a mobile app with physical devices to improve coordination and enhance chore management in shared living spaces for young adults
Project Overview
Lumos Check introduces an innovative task management system that enhances communication and coordination within shared living spaces, improving the living experience for university students in shared accommodations. The system uses lighting effects to provide visual feedback to indicate task completion, and users can track tasks directly within the app.
Look into the Problem
Conflicts in shared living are often inevitable, prompting us to explore specific issues that might arise in this context. During the initial research phase, the team investigated potential problems within shared accommodations. Through two rounds of interviews, we narrowed down the focus to communication and conflict resolution, collecting user feedback to understand their perspectives on these challenges better.
Initial Research Insights...
Most participants have already developed certain behaviors to resolve issues.
The existing solutions are mostly ineffective, which leads to a tendency to avoid addressing the issue.
Conflict could arise in various scenarios, such as noise disturbances and the cleanliness of shared spaces.
participant A
participant B
Design Process
Throughout the design process, we gathered insights from multiple user interviews to understand their needs. Additionally, we conducted three types of usability testing—Think-aloud, heuristic evaluation, and System Usability Scale (SUS)—to assess our solutions. These findings guided the direction of our design.
Iteration
After the first round of user testing and feedback collection, our initial proposal—a silent doorbell with visual elements—was found to address only a narrow scope of noise-related issues.
The early design stage limited the product's usability and failed to elicit positive user responses, as the device lacked a meaningful connection to the daily lives of university students in shared accommodations.
In the second round of research, we gathered additional data and feedback from our target audience, further exploring how users interact with their living spaces, their preferences, and daily routines.
Based on these insights, we refined the design and transformed the project into a chore management notification system, aiming to develop a product that fosters deeper interaction in users’ daily lives.
Improve the living experience of university students
Communication and conflict management
management notification system
Persona
Before starting the interface design, I translated the user interview findings into personas. This process helped us clearly identify the needs and challenges of the target users.
Minimum Viable Product (MVP)
After finalizing the features, I combined the app with a physical device to create a simple MVP. This version included only the core functionalities: users could create and complete tasks, observe changes in lighting, and track ranking updates. We used this MVP to observe user interaction flows and collect feedback, informing the design's next iteration.
Visual Design
Color Pallate
To align with the physical lighting device, the Lumos Check app was designed around the concept of "light. " Depending on the time of day, it offers two distinct visual experiences: morning and night.
For design consistency, I established a basic design system that allowed for clear evaluation at different project stages. This system enabled me to assess whether each component required adjustments and ensured that the interaction logic remained intuitive and coherent.
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Design Showcase
A Chore Management System with Integrated Physical Devices. This system fosters a comfortable environment for housemates, effectively enhancing communication and streamlining task coordination.
It uses three distinct colors of light to represent specific areas of the house. When a light turns on, it indicates that a task needs to be completed in that area. The system is complemented by a mobile and desktop-compatible app that provides detailed information about task requirements. Users can also use the app to submit and complete requests.
Additionally, we implemented a ranking system to encourage motivation and healthy competition among users, rewarding those who complete the most tasks.
Set up the device
in the shared accommodation
Create a task to highlight a chore
View the light changes
in the shared environment
After the Project…
At the end of the project, I was amazed by the progress I had made in just three months. Serving as the lead developer was a challenging yet rewarding experience, and each milestone honed my skills.
During the design process, I learned how to balance user needs with technical constraints, broadening my perspective as a designer. This experience enabled me to evaluate the project from multiple perspectives, fostering a more holistic understanding of the design and development process.
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